Under Chaos, Above Machines
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Videogames And Philosophy
The Crawling Man
Multiple worlds, multiple perspectives. Yet, maybe we should have some chasms and divisions between worlds....
Sep 1
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Plutonia
2
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The Crawling Man
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The Tree Man
On "Blobbers" and why survival, narrative and videogames don't always need realism.
Jul 11
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Plutonia
2
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The Tree Man
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The Infinite Man
Infini, Ideas, and trying a bit of harder writing practice.
May 18
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Plutonia
2
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The Infinite Man
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The Paradox Man
The FPS genre, Timesplitters, and the strangulation of "presentness".
May 10
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Plutonia
2
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The Paradox Man
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1
The Joy Man
Buckshot Roulette, and why it doesn't bring me joy in the face of death.
Apr 10
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Plutonia
2
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The Joy Man
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The Reoccurring Man
The Monomyth, Fractals and the techno-myth of both Marathon and Shin Megami Tensei
Mar 9
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Plutonia
2
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The Reoccurring Man
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The Poke Man
What is the "soul" in videogames? A look into ontology with a slide of Freudian pokemon talk.
Feb 29
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Plutonia
2
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The Poke Man
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The Hardcore Man
Where does the line stop with the Duty of Grieve? Is the over identification of avatar and gamer now enough to cross that line? Is it intentional for…
Feb 15
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Plutonia
2
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The Hardcore Man
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The Grief Man
A love letter to Castlevania: From The Duty to Grief to it's Optimism.
Feb 8
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Plutonia
1
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The Grief Man
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The Screaming Man
YIIK: A Post Modern RPG became post-modern in it's own special way. So let's look at some buzzwords!
Jan 24
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Plutonia
1
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The Screaming Man
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The Trash Man
Foddy's Getting Over It, the concept of "trash" and understanding how trash hurts the high and low brow.
Jan 13
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Plutonia
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The Trash Man
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